Milos Novakovic

👋

Hi, I'm Miloš Novaković

Unity Developer | Game Developer

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About Me

I am an experienced Unity developer with a deep passion for game development. My creativity and attention to detail drive me to build engaging and immersive experiences. I have a strong interest in gaming, trigonometry, and machine learning, and I thrive in collaborative environments. As a fast learner, I am always eager to take on new challenges and expand my skill set.

Skills

Game Development

Unity C# Game Design

Unity & Tools

Zenject DoTween UniTask DOTS ML-Agents

Other

Firebase Git .NET React SQL Server

Work Experience

Zero To Eight Digital Technologies

Unity Developer

September 2024 - present · Dubai, United Arab Emirates (full-time, remote work)

  • Maintain and refactor the existing Unity codebase to improve stability and performance
  • Design and implement new gameplay and application features
  • Improved real-time socket communication with the backend services
  • Added and optimized multi-platform support
  • Redesign of the application to enhance usability and structure
C# Unity DoTween UniTask
View Project

KodWorks

Unity Developer

February 2022 - June 2024 (2 years 4 months) · Kragujevac, Serbia (full-time, remote work)

  • Creating communication between Unity and React-Native
  • Integration of Astra avatar creation engine
  • Creating socket communication for verification of player moves; Puzzle, Shooter, and Tabletop games optimized for phones
Unity C#
View Projects

GetSwift

Full-stack Developer

October 2020 - January 2022 (1 year 4 months) · Vancouver, Canada (full-time, remote work)

  • Creating new features both on the back and front end; maintaining application
  • Integration of Twilio API; modeling new databases
C# .NET Framework ReactJS Microsoft SQL Server Twilio API

Glimmernet Technologies, LLC

Backend Developer

July 2020 - present · Bethesda, Maryland (part-time, remote work)

  • Creating web pages using the .NET Framework
  • Optimization of current databases; modeling new databases
  • Integration of DocuSign for signing documents
C# .NET Framework Razor Pages EntityFramework Microsoft SQL Server SignalR DocuSign

ObEN

Unity Developer

April 2018 - April 2020 (2 years 1 month) · San Francisco, California (remote work)

  • Integrating the FFMPEG plugin for loudness normalization and video recording
  • Worked on speech recognition and speech-to-text conversion (Tensorflow, IBM Watson, Snowboy)
  • Senior role in the team creating ObEN SDK; designed and implemented a scalable tool for animation loading
  • Responsible for the application's CPU, memory, and loading optimization
  • Worked closely with designers and the backend team; multiplatform support (Windows, macOS, Linux, Android, iOS)
Vuforia AR Kinect FFMPEG Tensorflow IBM Watson Snowboy Photon Unity Shader Graph Amazon SQS Mecanim FinalIK
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WEBELINX

Unity Developer

December 2014 - April 2018 (3 years 5 months) · Niš, Serbia (full-time)

  • Responsible for creating gameplay based on the GDD
  • Worked closely with designers to deliver the vision of the game from start to finish
  • Implemented client-side UI that met the requirements of the designers; developed tools that improve the designer's workflow
  • Integration of ads and statistics in the games; multiplatform support (iOS, Android, Windows Phone)
Unity C#
View Projects

Other Projects

Personal and side projects — web games, live wallpapers, trivia, 3D modeling, and more.

Education

Bachelor with Honours in Electrical Engineering and Computing

Faculty of Electronic Engineering, University of Niš, Serbia

Module — Computer Science and Informatics

October 2010 – July 2014

Additional experience

Nikola Tesla Museum, Belgrade — March 2010 – December 2013

  • Computer simulation and 3D modeling of Nikola Tesla's patents and laboratories
  • Modeling and texturing of high and low poly 3D models

Languages

  • English — upper intermediate
  • Serbian — native

Contact Me

Get in touch for opportunities or collaboration.